Even Picard, which (eventually) started trying to reconstruct Star Trek, still features starships that are almost unlit for no reason beyond "we want to make a darker, edgier appearance." Much of this can be traced back to DS9 and VOY playing with the formula, and later folks making the classic mistake of confusing violence, cynicism, and trauma for depth, maturity, and drama, a perennial fault of our age. In the process, it lost what made it special, becoming just another grimdark science fiction dystopia with Hard People making Hard Choices. Unfortunately, Trek has gone through an interminably long phase of constantly becoming Darker and Edgier. It posits a world better than our own, a vision of what humanity could be if we have the time and technology to achieve it. Star Trek is optimistic, that's part of the appeal. Nothing overly exciting here except lorebuilding.įor all its foibles-which are many-this game offers something I haven't seen in a long time. As someone that loves the series it's a solid 7/10 for me, however if I was just to review on gameplay and mechanics it's unfortunately about a 4/10. However if you are used to modern MMO's like Guild Wars 2 and even games like fortnite (the action button is quicker in fortnite in a lot of cases) you might find yourself a little wanting. If you have the patience to play a game with similar mechanics to WoW but without the immediate feedback like you expect with modern games then I don't think you will be dissapointed. Overall for someone who loves trek this is great at story-telling, cameo appearances, and it's even canon to a certain degree (STO ships have appeared on the most recent season of Picard). The tutorial had me with clipping issues, the game looked nothing like what was shown during development (still doesn't really). Star Trek Online started out as an absolute disaster, one of the worst games I could play on what I think was my 6800GT at the time.
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